Xanaphia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear blue clothing when she does not wear armor. Her brown hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Xanaphia is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a poor family in the city she treasured whatever gifts she got. Over the years she perfected her riding and shooting skills. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk
Flaws: Depressed, Secretive. Bonds: Poor, Nature, Adventurer. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 700 gp.
Pallabar Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and is dressed in an above average manner. His right leg appears badly burned and disfigured. He has dyed his greying white hair a little too much giving a sharp white color. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a wizard, Pallabar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: He has decided he is irredeemable.
Flaws: Addict. Bonds: Attractive, Criminal record, Mentor. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 20 (+5) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 15000 sp.
Harvest On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown fur is thinning but still full. Her thin eyebrows rest above her beady green eyes.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is obsessed with a lost civilization.
History: She was born in the east, but her parents moved at a very young age to the west. Harvest was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Cook. She left for the east, certain she would find work there.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 5 (-3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
Ahvain Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Jeweler. His white hair is long and unkept. His eyes are a pleasant hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Ahvain is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Ahvain has worked very hard to control his curse. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease, Insomniac. Bonds: Guardian, Family, Adventurer. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 800 sp.
Cloak Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His lavender fur is lengthy and is close to two feet long. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: Retire the richest man in the south.
Ideals: Joker, Entrepeneur, Gifted. Bonds: Attractive, Adventurer. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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