Uzza Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt with thin white vertical stripes and red pants. She has a moderate pudge and is not very fit. Her brown hair is knotted and matted. She has a dull look in her silver eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Selfish. Bonds: Rich. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp. 2 Antitoxin.
Paymon Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful slaver made him what he is. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.
Motivation: He feels threatened by others.
Ideals: Entrepeneur, Disciplined. Flaws: Fearful, Insane. Bonds: Mentor. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 11000 sp. Bloodstone (50 gp). Violet garnet (1600 gp). Silver pearl (150 gp). Alexandrite (1600 gp).
Igden Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He has a small bristly mustache and wavy silver hair. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Igden took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Rich, Nature. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. 2 Antitoxin.
Kallista Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman very much looks the part of a Mortician. Her silver hair is kept up in a ponytail inside a broad hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She has always had a great fascination with Tabaxi culture. She is able to make almost anything out of random pieces of junk.
History: She was born in the south, but her parents moved at a very young age to the west. Her childhood dream was to be a Sailor, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult.
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: Obsidian (4 gp). Lapis lazuli (4 gp). Sard (80 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.
River Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white fur has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.
History: He got into the Brewer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Brewer for hire.
Motivation: He's looking for his big break.
Flaws: Hedonist, Insomniac. Bonds: Adventurer, Job, Religious. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 96 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 1000 gp. Violet garnet (300 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp). Violet garnet (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!