Harriet Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her long blonde hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She then took over the family business and is one of the better Shepherd for hire.
Motivation: Wants to work out more often; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Fighting, Optimist, Athletic. Bonds: Military, Job. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp.
Fallthra Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with grey lining and desert motifs, and sports empty pouches on her belt. She wears her black hair up in a very large beehive style do. Her amber eyes have a joyful gleam in them most of the time.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.
History: Fallthra lived on a farm with her father, near the main road leading to a nearby town. Fallthra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Selfish. Bonds: Guardian, Family, Nature. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Silk rope.
Williamina Lindsay, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with grey stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her blonde hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also has developed a complete distrust of the Priest profession.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her sister before her, after school she went straight into learning to become a Bowyer. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Gifted, Entrepeneur. Flaws: Shy, Mundane. Bonds: Job. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 6 (-2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Enialis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, blue cloak. His blonde hair is thinning but still full. He has several tiny sapphire earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.
History: Enialis was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To settle down with his crush; and to reunite with his old friends
Ideals: Gifted. Bonds: Rich, Job, Nature, Adventurer, Has a crush. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 11)
Armor Class 14
Hit Points 39 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
Possessions: 400 gp. Star rose quartz (40 gp). Malachite (12 gp). Deep blue spinel (600 gp).
Myev Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has styled her silver hair well, parting it to the right. Her eyes are likewise hazel.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now mingles about in high society.
Motivation: She is greedy; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Job, Adventurer, Rich, Family. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
