Azza Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she very much looks the part of a Mayor. Her Stetson hat is riddled with cuts and holes. Her eyes are likewise black. Her teeth are yellowed and unaligned.
Personality: She is extraordinarily eccentric. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born to a poor family in the city she treasured whatever gifts she got. Azza was born on a far southern island where she grew up under the tutelage of her father, an expert Mayor. She struck the Mayor job and began her own company from there.
Motivation: She is unsatisfied with her job; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Job, Immigrant, Poor. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp.
Helen Yeardley, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her blonde hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Human conditions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has comitted a past crime that haunts her to this day; and regain custody of her son
Flaws: Ugly, Shy, Racist. Bonds: Family, Criminal record. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. 1 Chain shirt.
Dalgal Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear brown clothing when he does not wear armor, and a wedding ring on his right hand. His tied-back hair is auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Dalgal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Farmer and found it very stressful. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and expand his business
Flaws: Forgetful. Bonds: In love, Attractive, Job, Poor, Adventurer. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
Possessions: 700 gp. Moonstone (80 gp). Jet (70 gp). Star rose quartz (80 gp).
Raam Dare, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. He has several tiny topaz earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: Raam was raised in a hard working conservative environment. His childhood dream was to be a Baker, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Rich, Job. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Golden pearl (100 gp).
Gerald Breeden, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Mayor for hire.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Artistic, Optimist. Flaws: Insomniac. Bonds: Attractive, Nature, Job. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amethyst (120 gp). 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
