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NPC Generator

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Advanced [show]


Frederick Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair, while still mostly silver, has prominent grey streaks. His eyes are amber and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Athletic. Flaws: Emotional, Racist, Ugly. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Frederick Yorke, Male Human Barbarian 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)18 (+4) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Arnold Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Arnold Gresham, Male Human Expert 2
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 130 gp. 1 Simple lock.


Social Check DCs


Adrik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a shortspear. His top hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Adrik Silverstone, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4

Possessions: 140 gp.


Social Check DCs


Thorpe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red costume with the symbols of death on his torso. His black hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: Sold as a small child to a necromancer, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Thorpe took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Mentor, Adventurer, Job. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Thorpe Shadowquick, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Georgina Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has a long brown ponytail with little hanging trinkets. Her amber eyes peer out from beneath her broad red hat.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Georgina Cherrycheeks, Female Halfling Sorcerer 5
Small (2'9") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 15 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp.


Social Check DCs

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