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Advanced [show]


Sammal Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His black hair is still thick. His white eyes dart from person to person to random spaces in the air.

Personality: Sammal wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Sammal Verity, Male Tiefling Ranger 1
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 5 (-3)11 (+0)
Skills Deception +2
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He has shaved his head bald. His eyes are violet and beady.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Bertram Cooper, Male Half-Elf Rogue 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal, Giant, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Nirgel Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His purple hair has been sun bleached extensively. His silver unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He became a Shoemaker soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Impulsive. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Nirgel Turmoil, Male Tiefling Fighter 5
Medium (5'10") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Valafar Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is lengthy and is close to two feet long. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Shepherd business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Sensitive. Bonds: Slave, Job, Adventurer, Family. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Valafar Instinct, Male Tiefling Warrior 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)4 (-3) 12 (+1)12 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 900 gp. Red-brown spinel (100 gp). Zircon (30 gp). Black opal (1600 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Reese, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. Her brown hair is well kept. She has hazel eyes and a blue hat with a green feather.

Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Hunter, who enjoyed hunting, Oppah was taken on many hunting expeditions. While studying, she fell in love. They married and had a son. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature, In love. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Oppah Reese, Female Gnome Cleric 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs

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