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NPC Generator

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Advanced [show]


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a simple grey robe with black stripes complete with hood. She sports blonde long hair. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She plays an instrument quite well.

History: A powerful slaver made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Armorer like her mother before her.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)17 (+3) 7 (-2)10 (+0)
Skills Athletics +1, History +5
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Ignan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 600 sp.


Social Check DCs


Leaf Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur is short and black. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Leaf was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Leaf Candle, Female Tabaxi Monk 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)17 (+3) 14 (+2)6 (-2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahinar Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is auburn and very short. Her amber eyes are slightly larger than normal.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Gifted from a young age, Ahinar studied abroad. When Ahinar reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To settle down with her crush; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Ahinar Nobles, Female Half-Elf Druid 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 9 (-1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Caelynn Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is typically in her Mercenary uniform. Her skin is also unnaturally pale. Her white hair is braided into rings. Her blue eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She is a very good compulsive liar and kleptomaniac.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She has worked as a Mercenary like her mother before her.

Motivation: Further expansion of business.

Flaws: Ugly, Addict, Disease. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Caelynn Caphaxath, Female Half-Elf Expert 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. Zircon (70 gp). Jade (150 gp).


Social Check DCs


Trym Law, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a top hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert, Artistic. Bonds: Job, Attractive, Mentor. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Trym Law, Male Human Warlock 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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