Fax Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his longbow always slung over his shoulder. He carries a battered greatsword and tarnished longbow as well. His white crest is long and unkept. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Aramil Horineth, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears bulky tan painted plate armor. His whole body is exceptionally muscular. He wears a colorful flower in his chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Immigrant, Attractive. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Azurite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Ugol Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears a faded coat and loose pants complete with feathered hat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Ugol hails from a village terrorized by giants. He was taken from his home at a very young age. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Expand his business.
Bonds: Job, Enemies, Slave. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Jo Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears silk and lounges about seductively. With bright white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She has worked as a Marshal like her father before her.
Motivation: To end her boredom; and further expansion of business
Ideals: Philantrophist. Flaws: Terse, Mundane. Bonds: Attractive, Job. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Druidic
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
Possessions: Just what you see.
Art Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a brown scarf. He has styled his white fur well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Half-Elven people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Disease, Racist. Bonds: Nature. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 113 (15d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 3000 gp. Amber (90 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Moonstone (40 gp). Star ruby (1500 gp). Amber (90 gp). Black opal (1500 gp). Obsidian (8 gp). Lapis lazuli (8 gp). Alexandrite (900 gp). Rock crystal (40 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
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