Kava Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her blue crest well, parting it to the left. She has several tiny sapphire earrings on each ear.
Personality: Kava hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has a small toy that she constantly fidgets with.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered dancing. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic, Artistic. Flaws: Insane, Addict. Bonds: Rich. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. Tiger eye turquoise (12 gp). Moss agate (12 gp). Emerald (1500 gp).
Stacee Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. Her red hair is still thick. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born several months after her father was called into army service. Through the years after Stacee was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Stacee's father didn't care for her much, and the feeling was mutual. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Military, Adventurer. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 10000 cp. Violet garnet (800 gp).
Pallabar Turen, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is unkempt and raggedy. His blue unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north his family was never financially stable. Cursed with a spirit at a very young age, Pallabar has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Veloptima Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a blue tunic with pastel highlights, and long white pants that bunch up around her shoes. Her brown hair is lengthy and is close to two feet long. Her eyes are blue and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the north. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Veloptima and her spouse have recently divorced.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1500 gp. Red spinel (150 gp). Jasper (50 gp). Smoky quartz (50 gp). Red-brown spinel (150 gp). Alexandrite (400 gp). Bloodstone (50 gp).
Azgrom Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: Gifted from a young age, Azgrom studied abroad. After coming to the age of reason, Azgrom took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: He is content; and to end his boredom
Ideals: Optimist, Artistic, Gifted. Flaws: Addict, Mundane. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
