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NPC Generator

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Advanced [show]


Barakas Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with red highlights, and long blue pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His chestnut hair is slicked back into a classic pompadour. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Shoemaker, Barakas learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Disciplined. Flaws: Shy. Bonds: Slave, Job. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Barakas Pursuit, Male Tiefling Paladin 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 43000 sp. Onyx (80 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Vondal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Guard does. His long auburn hair reaches down to his waist. His ears are large.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Ugly, Addict. Bonds: Job, Enemies, Rich. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Vondal Strongheart, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 7000 cp. Freshwater pearl (13 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Jarsali Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She usually wears her yellow robe and has her sickle always slung over her shoulder. She has a hunchback. Her tied-back hair is white. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She now owns her own business.

Motivation: To be a Barrister again; and retire the richest woman in the west

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Jarsali Conway, Female Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1200 sp. White pearl (60 gp). Hematite (8 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Oriff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a brown cloak and cross-gartered blue stockings. Her hair, while still mostly red, has prominent grey streaks. Her eyes, though not visible through her cowl, are hazel.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.

History: Oriff was born with her mother's beautiful face. Oriff was born on a far western forest where she grew up under the tutelage of her mother, an expert Tanner. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Military, Attractive, Immigrant. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Oriff Strongheart, Female Dwarf Fighter 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Medicine +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is physically well-built. His hair is short and silver. His green eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. When Guy reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Military, Nature, Rich. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Guy Mellerelel, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 7 (-2)9 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Iolite (30 gp).


Social Check DCs

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