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NPC Generator

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Advanced [show]


Dentratha Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her clothes are grease stained in places. Her green crest is long and unkept. She wears an eyepatch.

Personality: Dentratha wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Dentratha Grrrmmballhyst, Female Dragonborn Rogue 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Coral (120 gp).


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. With a patchy chestnut beard and wild chestnut hair. His fierce green eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He used his abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Trym Winterbourne, Male Human Sorcerer 8
Medium (6'2") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1000 gp.


Social Check DCs


Tethren Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He has silver eyes and a black hat with a violet feather.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tethren is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Tethren studied abroad. After coming to the age of reason, Tethren took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break; and wants his loneliness to end

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Has a crush, Adventurer. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Tethren Carrion, Male Tiefling Paladin 7
Medium (5'4") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 13 (+1)18 (+4)
Skills Athletics +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. Golden yellow topaz (200 gp). Chrysoberyl (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Philomena Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. She wears her blonde hair up in a very large beehive style do. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Criminal record. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Philomena Thorngage, Female Halfling Monk 7
Small (2'8") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 66 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 18 (+4)5 (-3) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp. Iolite (60 gp). Jet (70 gp). Smoky quartz (60 gp). Banded agate (13 gp).


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Rangrim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 78 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Carnelian (30 gp). Jet (50 gp). Blue sapphire (1000 gp). Violet garnet (500 gp). Amber (50 gp). Violet garnet (500 gp). Red-brown spinel (50 gp). Star rose quartz (30 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs

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