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NPC Generator

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Advanced [show]


Oren Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear white pants and tee shirts. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and green eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: The child of a Knight, who enjoyed hunting, Oren was taken on many hunting expeditions. A gifted student he started as a Knight, but he got bored and became a Ruler. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and further expansion of business

Ideals: Professionalism. Bonds: Attractive, Nature, Job, Family. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Oren Littlefoot, Male Halfling Rogue 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. Silver comb with moonstones (400 gp).


Social Check DCs


Merihim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His long dark red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Merihim Hope, Male Tiefling Fighter 8
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 7000 sp. Obsidian (16 gp). Amber (80 gp). Obsidian (16 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Rich purple corundum (600 gp).


Social Check DCs


Percival Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long black beard with little hanging trinkets. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is a great chef.

History: Percival was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Percival began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Percival Leeming, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 700 gp. Sard (80 gp). Freshwater pearl (7 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and tan handkerchief worn on her right side. She has a moderate pudge and is not very fit. Her auburn hair is kept up in a ponytail inside a broad hat. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.

History: She got into the Crown-heir business at a young age. Her mother was a soldier and died while she was still young. Emmeline was left her mother's suit of armor and trained in its use and care. In the meantime she has taken over work as a Crown-heir and occasionally as a mercenary.

Motivation: She has passion for adventuring and risk; and wants her loneliness to end

Ideals: Gifted. Bonds: Job, Military, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Emmeline Birkenhead, Female Human Monk 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Menny Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a blue cloak and cross-gartered red stockings. She has no hair. Her thin eyebrows rest above her beady gray eyes.

Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Menny does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Herbalist, who enjoyed hunting, Menny was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Menny Nucklestamp, Female Gnome Wizard 10
Small (3'0") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 56 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)14 (+2) 12 (+1)5 (-3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 900 gp.


Social Check DCs

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