Odorr Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: Odorr is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Odorr was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Family, Nature. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 4 (-3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp.
Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He very much looks the part of a Fisher. Beneath his clothing is a huge mess of scar tissue. His red crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has drifted from career to career and currently works as a Fisher.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Job, Slave, Immigrant, Military. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 190 gp.
Maynild Lancaster, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her black hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north
Ideals: Joker, Entrepeneur, Fighting. Bonds: Military, Immigrant. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Vadania Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a large yellow jacket. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: She dislikes all the random violence that takes place in the west. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Pacifist, Artistic. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 1400 sp. Moonstone (20 gp). Amber (90 gp).
Oblar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His auburn hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Oblar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is wracked by social anxiety; and to share knowledge with the world
Ideals: Joker, Gifted, Logical. Flaws: Ugly, Fearful. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 400 gp. 2 Holy water. 4 Antitoxin.
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