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NPC Generator

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Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy brown pantaloons and a grey scarf. He has moderate length red hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Flaws: Mundane, Addict. Bonds: Attractive, Slave, Rich. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Olunt Gorunn, Male Dwarf Adept 9
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 21 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Elven, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1000 gp. Aquamarine (800 gp). Blue star sapphire (700 gp). Tiger eye turquoise (16 gp). Deep blue spinel (800 gp). Blue quartz (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He sports a long white beard, and similarly colored long hair. He has brown eyes and a brown hat with a grey feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: To protect his home.

Ideals: Justice, Gifted. Bonds: Attractive, Guardian, Military. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Oloric Rubyeye, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 130 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 19 (+4)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Jade (100 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). Black pearl (200 gp). Chrysoprase (50 gp). Rhodochrosite (7 gp). Emerald (1400 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her left leg appears badly burned and disfigured. Her chestnut hair is well kept. She has blue eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Jasmine took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Jasmine and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Jasmine Nimblefingers, Female Halfling Wizard 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Tricking Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His black fur is singed and shortened. His eyes are yellow and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: Tricking lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Tricking has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Tricking Peak, Male Tabaxi Warlock 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Flask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean pastel cloak covering his clean studded leather. His beige fur is lengthy. His eyes are copper and catlike.

Personality: Eccentric and domineering, Flask will drive conversation. Flask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a butcher and was forced into it by his family

Ideals: Athletic, Extrovert, Fighting. Flaws: PTSD. Bonds: Family. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Flask Of World, Male Tabaxi Rogue 4
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)6 (-2) 12 (+1)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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