Baradad Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. He has a moderate pudge and is not very fit. His blue crest is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 50 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp. Moss agate (13 gp). Violet garnet (500 gp). Chrysoprase (30 gp). Jasper (30 gp). Malachite (13 gp). Rhodochrosite (13 gp). Rhodochrosite (13 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item.
Lucan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports tan clothing, slightly heavier than average wear. He wears a colorful flower in his brown hair. His violet eyes peer out from beneath his wide-brimmed tan hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His father raised him in a mountain cabin. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 20000 cp. Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (400 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp).
Naeris Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his kukri. His silver hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the east. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east.
Ideals: Pacifist, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Bharash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white crest is lengthy. This red eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Performer, but he got bored and became a Shipwright. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to be a performer again
Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 5000 gp. Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A roughly beaten golden orb (140 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Hunter Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a yellow shirt with thin pastel vertical stripes and yellow pants. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
Possessions: 300 gp. Black pearl (500 gp). Malachite (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!