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NPC Generator

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Advanced [show]


Kithri Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a white armored body suit, with a simple blue line shooting up and back down. Her golden hair is lengthy. She has violet eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Kithri was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Adventurer, Criminal record, Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Kithri Bigheart, Female Halfling Commoner 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Katherine Churchill, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing colorful clothing, dressed as a Barkeep. Her blonde hair is smooth and relatively long. She has several tiny jet earrings on each ear.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. Through the years after Katherine was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Katherine's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She's attracted to the PC; and revenge

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Enemies, Has a crush. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Katherine Churchill, Female Human Druid 11
Medium (4'9") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 2900 gp. Smoky quartz (50 gp). Black star sapphire (1500 gp). Rhodochrosite (12 gp). Brown-green garnet (140 gp). Malachite (12 gp).


Social Check DCs


Gunnloda Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a grey cloak and cross-gartered black stockings, she is not a threatening figure. Her hair is long and silver with streaks of blonde, and is pulled back with small grey clips. Her eyes are brown and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the south. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sold as a small child to a slaver, Gunnloda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Fisher. She used her abilities to travel the world and help people.

Motivation: She's looking for her big break; and she is unsatisfied with her job

Ideals: Pacifist, Philantrophist. Bonds: Mentor, Job, Adventurer. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Gunnloda Glanhig, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)6 (-2) 9 (-1)10 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Vani Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, marred by beers. Her head has been shaved. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Vani was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was granted necromantic powers by her dying brother.

Motivation: She wants revenge against drow; and expand her business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Job, Enemies. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Vani Hogcollar, Female Halfling Wizard 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 7 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)15 (+2) 15 (+2)7 (-2)
Skills Religion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears blue trousers with violet and white striped suspenders. He wears various colorful collared shirts. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and obtaining odd cultural halfling artifacts is his passion

Ideals: Disciplined. Flaws: Insomniac, Antagonistic. Bonds: Poor, Mentor. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Azaki Teinithra, Male Elf Bard 6
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs

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