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Advanced [show]


Five Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Fortune-teller does. He is muscular with a powerful set of arms. His gray fur is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Five studied abroad. His childhood dream was to be a Masseuse, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Job. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Five Of Spirit, Male Tabaxi Wizard 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 20000 cp.


Social Check DCs


Thea Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears baggy white pantaloons and a tan scarf. Her hair is short and black. She has gleaming, smiling gray eyes.

Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her martial abilities were realized during a raid on her village. She left for the east, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and to be a stableman again

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Thea Silvereyes, Female Halfling Commoner 9
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 11 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 6 (-2)11 (+0) 9 (-1)18 (+4)
Skills Athletics +2, Intimidation +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +7

Possessions: Freshwater pearl (14 gp). Star ruby (1200 gp). Rock crystal (50 gp). Red spinel (140 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, black cloak. His blue hair is thinning but still full. His eyes are white and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He's in love; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Zepar Clever, Male Tiefling Fighter 7
Medium (6'10") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)19 (+4) 12 (+1)17 (+3)
Skills Intimidation +6, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Druidic, Halfling, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100000 cp. Pink pearl (50 gp). Moss agate (5 gp). Tourmaline (50 gp). Amethyst (50 gp).


Social Check DCs


Krimmon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His long black hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of western immigrants he idolized his mother. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Immigrant, Slave. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Krimmon Goldfound, Male Halfling Druid 8
Small (3'2") Halfling, True Neutral (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1200 gp. Red garnet (90 gp). Blue quartz (6 gp).


Social Check DCs


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His golden hair is lengthy and is close to two feet long. He has green eyes and a blue hat with a white feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Poor, Job, Family. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Jebeddo Ironhide, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 5 Acid flasks. 3 Antitoxin.


Social Check DCs

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