Qemuel Luck, Male Tiefling [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man wears black leather gloves, a black jacket, and tight pants. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Opinionated, Entrepeneur. Bonds: Immigrant. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 10000 cp. Jade (50 gp). Aquamarine (1600 gp). Blue quartz (6 gp). Deep green spinel (50 gp). Brown-green garnet (50 gp).
Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his nunchaku, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His black hair is heavily combed to the left. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Flaws: Ugly, Selfish. Bonds: Adventurer, Immigrant. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 69 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (1000 gp). A necklace of small pink pearls (2000 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and brown robe with the hood down. He is physically well-built. He sports a flattop hair cut. His fierce green eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Insane. Bonds: Criminal record, Adventurer, Military, Nature. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 17000 cp. Malachite (4 gp).
Shamash Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His crest is gold and curly. His gold eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Leaf On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her yellow fur is knotted and matted. Her copper eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the east to a Sellsword, Leaf learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. White pearl (140 gp).
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