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NPC Generator

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Advanced [show]


Vrondiss Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern man, he dresses like a well dressed Sellsword does. His brass crest is slicked back into a classic pompadour. His red unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has achieved small success as a Sellsword.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, In love. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Vrondiss Mohradyllion, Male Dragonborn Fighter 4
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Hunter does. He is muscular with a powerful set of arms. He wears his golden hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Hunter, Trym learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Logical. Flaws: Insane. Bonds: Job, Rich, Criminal record. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Brent, Male Human Monk 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Travok Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is unkempt and raggedy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Travok hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Travok grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Travok Frostbeard, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 7 (-2)15 (+2)
Skills Athletics +6, History +6
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1100 gp). A necklace of small pink pearls (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Nicor Clever, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he has a large black mantle and cape that has been intricately interwoven into his brown robe. His red hair is greasy and uncared for. His silver unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Nicor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicor decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Nicor Clever, Male Tiefling Commoner 5
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally well dressed albeit a few years behind the times. Her red hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, she is a well trained Beggar. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She got into the Beggar business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Beggar. She inherited the family business which she has now maintained for 5 years.

Motivation: Further expansion of business; and someone believes her a fraud

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Sariel Berevan, Female Elf Commoner 7
Medium (4'7") Elf, True Neutral (CR 7)
Armor Class 8
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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