Giselle Ashton, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a skull on it. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady amber eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invites people to come help in her community garden.
History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Bounty Hunter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 6 (-2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp.
Sybil Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a yellow tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her left leg appears badly burned and disfigured. She wears her chestnut hair down. Her eyes are likewise blue.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sybil hails from a village terrorized by orcs. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to open a new tavern; and revenge
Flaws: Shy. Bonds: Adventurer, Enemies, Family, Job. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Elaim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey trousers with black and green striped suspenders. He wears various colorful collared shirts. His golden hair is long and unkept. He has gleaming, smiling violet eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: Wants to open a new tavern; and wants a kiss
Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1400 sp. 1 Magnifying glass.
Ella Carlyle, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. Her red hair is knotted and matted. Her amber eyes dart from person to person to random spaces in the air.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a Shipwright, her father struggled to pay the bills. A gifted student she started as a Shipwright, but she got bored and became a Stableman. She struck the Stableman job and began her own company from there.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Job, Enemies. Occupation: Stableman
Voice: Stutters
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: Malachite (5 gp).
Rolf Blakeley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a broad hat to hide his balding. His eyes are a pleasant gray.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Family, Adventurer. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Celestial, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1700 gp. Gold dragon comb with red garnet eye (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (50 gp). Sapphire pendant on gold chain (2100 gp).
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