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NPC Generator

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Advanced [show]


Beloril Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky brown painted plate armor. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Greedy, Fearful, Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Raspy

Attributes [hide]

Beloril Trueblood, Male Dwarf Monk 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a grey and red handkerchief worn on her left side. Her red hair is lengthy and is close to two feet long. This blue eyed northerner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.

Motivation: To protect her home; and a strong sense of loyalty to dragonborn people

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Guardian, Rich. Occupation: Barrister

Voice: French accent

Attributes [hide]

Nurkara Gorunn, Female Dwarf Cleric 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 19 (+4)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1700 sp.


Social Check DCs


Two Llamas Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear ponchos typically of a light brown in addition to tight pants. Her beige fur is drawn into a tight pony tail with a clover scrunchie. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Priest for hire.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Mentor. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Two Llamas Shore, Female Tabaxi Expert 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is typically in her Mayor uniform. She has shaved her head bald. Her eyes are a pleasant hazel.

Personality: Eccentric and domineering, Ownka will drive conversation. As long as the job gets done she does not care how it got done.

History: She was born in a small forest village. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 10 years.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and further expansion of business

Ideals: Extrovert, Professionalism. Flaws: Fearful. Bonds: Job, Nature. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Ownka Shelby, Female Half-Orc Ranger 6
Medium (5'11") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 11 (+0)4 (-3)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His brown hair is thinning but still full. His amber eyes peer out from beneath his top grey hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with painting.

History: He was raised by priests from a young age. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Gunter Barney, Male Human Cleric 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Onyx (40 gp).


Social Check DCs

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