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NPC Generator

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Advanced [show]


Tiaathque Meliamne, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear blue clothing when she does not wear armor. Her hair is long and chestnut with streaks of brown, and is pulled back with small blue clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.

History: A powerful slaver made her what she is. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She got away from her former life and has fallen to alcoholism.

Motivation: Further expansion of business; and expand her business

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant, Mentor, Job. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Tiaathque Meliamne, Female Elf Expert 4
Medium (5'5") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)19 (+4) 10 (+0)13 (+1)
Skills Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic, Sylvan, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Oppah Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She likes to wear ponchos typically of a light blue in addition to tight pants. Her whole body is exceptionally muscular. Her tied-back hair is black. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of western immigrants she idolized her father. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Oppah began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Opinionated, Entrepeneur. Flaws: Addict, Impulsive. Bonds: Immigrant, Enemies. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Oppah Timbers, Female Gnome Monk 9
Small (3'6") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 85 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1700 gp.


Social Check DCs


Hrathy Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is renowned for her bright white dresses and hats. Her chestnut hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are hazel.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Hrathy is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a forest tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Hrathy Wesley, Female Half-Orc Warlock 5
Medium (4'11") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)9 (-1) 12 (+1)6 (-2)
Skills Athletics +7, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Eggren Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of axes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her bronze crest. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Eggren Sumnarghthrysh, Female Dragonborn Adept 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 9000 sp. Hematite (16 gp). Azurite (16 gp). Blue sapphire (700 gp). Banded agate (16 gp). Blue star sapphire (700 gp).


Social Check DCs


Naivara Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her golden hair, when down, is lengthy. This brown eyed southerner is not easily forgotten.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of southern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Naivara Morris, Female Half-Elf Paladin 2
Medium (4'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 pp. 1 Masterwork Common Melee.


Social Check DCs

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