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Advanced [show]


Sannl Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a long black ponytail with little hanging trinkets. Her amber eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is skeptical of what others tell her and is slow to trust.

History: She was born in the north, but her parents moved at a very young age to the west. Her childhood dream was to be a Merchant, but she was a colossal failure. She has worked as a Server like her father before her.

Motivation: To reunite with her absent father; and balancing her hectic life and new server responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Sannl Trueanvil, Female Dwarf Expert 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 16 (+3)7 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 sp.


Social Check DCs


Orthog Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a black poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Addict. Bonds: Rich. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Orthog Myerscough, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Religion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Drogo Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with red stripes complete with hood, and sports empty pouches on his belt. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Scribe for hire.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Northcott, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Moonstone (20 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair up. His face is scarred and worn.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. When Ghaliver reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: Many illithids want him driven away; and revenge

Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Military. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Ghaliver Sunmeadow, Male Halfling Monk 16
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0

Possessions: 3000 gp. Lapis lazuli (7 gp). Banded agate (7 gp). Emerald (400 gp). Lapis lazuli (7 gp). Deep blue spinel (1500 gp). Onyx (80 gp). Chalcedony (80 gp). Jade (110 gp). White pearl (110 gp). Malachite (7 gp). Black star sapphire (400 gp). Lapis lazuli (7 gp). Star rose quartz (80 gp). Jasper (80 gp). Lapis lazuli (7 gp). Violet garnet (1500 gp). Tiger eye turquoise (7 gp). Carnelian (80 gp). Rose (80 gp). Blue-white diamond (6000 gp). Deep blue spinel (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vapula Principle, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tight fitting green shirt and pants. Her purple hair is kept up in a ponytail inside a top hat. Her thin eyebrows rest above her beady silver eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: The child of a Mason, who enjoyed hunting, Vapula was taken on many hunting expeditions. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Nature, Religious. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Vapula Principle, Female Tiefling Commoner 7
Medium (5'1") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)19 (+4) 9 (-1)11 (+0)
Skills History +7, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Infernal, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp.


Social Check DCs

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