Bharash Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a black armored body suit, with a simple green line shooting up and back down. His crest is scarlet and curly. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Miller profession.
History: Bharash was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He struck the Stylist job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Bonds: Poor, Job, Adventurer. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Bidreked Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with small hat. His crest is greying and his face has many wrinkles. His eyes are likewise gold.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Dyer profession.
History: Born to a Dyer, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Bidreked never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Seeks redemption; and to be a dyer again
Flaws: Addict. Bonds: Job, Poor, In love, Criminal record. Occupation: Shipwright
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 89 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 12000 gp. Obsidian (4 gp). Aquamarine (1400 gp). Moonstone (20 gp). Eye agate (4 gp).
Silent Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is renowned for his bright pastel suits and hats. His clothes are grease stained in places. He has styled his beige fur well, parting it to the right. This blue eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Silent took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage
Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 15)
Armor Class 14
Hit Points 99 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 17 (+3) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 pp. Onyx (40 gp). Star rose quartz (40 gp). Obsidian (14 gp). Deep blue spinel (600 gp). Smoky quartz (40 gp). Coral (130 gp). Silver pearl (130 gp). Red-brown spinel (130 gp). Lapis lazuli (14 gp). Alexandrite (600 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Smoky quartz (40 gp). Rhodochrosite (14 gp). Golden yellow topaz (600 gp). Jasper (40 gp). Deep blue spinel (600 gp). Rhodochrosite (14 gp). Fire opal (1500 gp). Blue quartz (14 gp).
Oblar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the north to a Masseuse, Oblar learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Military. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. Pink pearl (60 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His blonde hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Mindartis was born with his mother's beautiful face. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 70 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 400 pp. Hematite (10 gp). Rich purple corundum (600 gp). Red-brown spinel (60 gp). Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
