Kansif Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in a clean white cloak covering her clean studded leather. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Kansif was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Kansif's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Flaws: Antagonistic, Secretive. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.
Lidda Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has blonde hair. She is very pretty but has cold, dead eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Lidda was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist. Bonds: Rich, Attractive, Military. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Varis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long red hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: Varis hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.
Motivation: He has money and likes to spend it; and revenge
Flaws: Fearful. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 78 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Gardain Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Gardain embodies much of what other species detest in the Dwarves. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gardain hails from a village terrorized by orcs. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His spouse's relatives view him with great suspicion; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Enemies, Job, Family. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 110 pp.
Sannl Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light grey in addition to tight pants. She wears a colorful flower in her red hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now spends her time doing works of charity.
Motivation: She feels threatened by others; and she's repulsed by the pc
Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
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