Halimath Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many tan ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: A deep hatred of goblins; and he is greedy
Ideals: Professionalism, Justice, Philantrophist. Bonds: Rich, Enemies. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Ur-Dag Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright white suits and hats. He wears a top hat to hide his balding. He has brown eyes and a white hat with a brown feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Ur-Dag would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Military, Criminal record, Job. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 33 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 12000 sp. Black pearl (1400 gp). Moonstone (20 gp). Smoky quartz (20 gp). Carnelian (20 gp). Black pearl (1400 gp). Banded agate (10 gp). Tiger eye turquoise (10 gp). Fire opal (1500 gp).
Ranala Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears an entirely tan suit with white socks and a vest with buckled shoes. She keeps her black hair in a flapper bob. Her eyes are likewise amber.
Personality: A skeptical and narcissistic woman, Ranala's first love is herself. Her second love is also herself. She also has developed a complete distrust of the Tanner profession.
History: Sold as a small child to a slaver, Ranala was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She became a Barkeep soon after.
Motivation: She feels kind of lost in life; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Job, Mentor. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Manfred Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Manfred was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military, Family. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western woman wears violet trousers with black and green striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her hazel eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Antinua was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's repulsed by the PC; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 100 pp. Red garnet (50 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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