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NPC Generator

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Advanced [show]


Oda Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mayor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. Her blonde hair, when down, is lengthy. Her fierce violet eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Oda hails from a village terrorized by brigands. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and to prove her worth to the world

Flaws: Impulsive. Bonds: Job, Enemies, Adventurer, Rich. Occupation: Mayor

Voice: German accent

Attributes [hide]

Oda Fiddlefen, Female Gnome Barbarian 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)10 (+0) 10 (+0)16 (+3)
Skills History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and red robe with the hood down. He is portly but not overly obese. His long auburn hair reaches down to his waist. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of eastern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dain. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Dain Torevir, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 17 (+3)10 (+0) 6 (-2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Vaina Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports violet clothing, slightly heavier than average wear. Her black hair is still thick. Her thin eyebrows rest above her beady green eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.

History: Born to a pair of adventurers, Vaina grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Vaina Iranapha, Female Half-Elf Barbarian 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)6 (-2) 16 (+3)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: Carnelian (20 gp).


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His auburn hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of a Laborer, who enjoyed hunting, Alberich was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to dragonborn people

Ideals: Joker, Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature, Family. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Alberich Goblinbane, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 14 (+2)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1000 cp. Violet garnet (600 gp). 2 Holy water.


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He keeps his blonde hair in a flapper bob. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Ugly. Bonds: Military, Job. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Gildmak Warmwater, Male Halfling Wizard 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 18 (+4)13 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 40 gp.


Social Check DCs

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