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Advanced [show]


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel coat over a grey low-cut shirt, and a broad hat upon her head. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a cross on it. Her fur is cinnamon and curly. Her face is covered beneath a completely black helmet.

Personality: Three is depressed about a lot of things. She tends to be a nihilist. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Shepherd soon after.

Motivation: Sabotage a competitor; and expand her business

Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Three Of Ale, Female Tabaxi Sorcerer 6
Medium (5'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in blue turtlenecks beneath a red coat with tan slacks. He wears his white hair up in a very large beehive style do. He is baby faced.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gimble lived on a farm with his mother, near the main road leading to a nearby town. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Family, Immigrant. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Gimble Musgraben, Male Gnome Commoner 8
Small (3'6") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 4 (-3)13 (+1)
Skills Animal Handling +0, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Coral (110 gp).


Social Check DCs


Forcas Glory, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in green turtlenecks beneath a red coat with brown slacks. His black hair is lengthy and is close to two feet long. His black eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a mountains tribe. A gifted student he started as a Dyer, but he got bored and became a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Joker. Flaws: Depressed. Bonds: Enemies, Nature, Job. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Forcas Glory, Male Tiefling Wizard 3
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Onyx (40 gp). White pearl (110 gp).


Social Check DCs


Sariel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born into a rich family. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Job. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Sariel Iranapha, Female Elf Druid 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Emen Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Beneath her clothing is a huge mess of scar tissue. Her hair is red and curly. Her fierce amber eyes like to dwell on things.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She believes the world needs to unite to get rid of orcs once and for all.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was always very intelligent and has formed a secret society of specialists.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Secretive. Bonds: Slave, Enemies, Religious, Mentor. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Emen Addington, Female Half-Orc Wizard 6
Medium (5'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points -1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 4 (-3)7 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Onyx (80 gp). Deep blue spinel (1200 gp).


Social Check DCs

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