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NPC Generator

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Advanced [show]


Pog Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has shaved his head bald. This amber eyed southerner is not easily forgotten.

Personality: He has always had a great fascination with Tiefling culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Joker. Flaws: Racist. Bonds: Rich, Mentor, Family. Occupation: Miner

Voice: German accent

Attributes [hide]

Pog Humplebumple, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)9 (-1) 17 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the large cave and found the beat up greatsword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Engraver

Voice: German accent

Attributes [hide]

Bertram Whispermouse, Male Halfling Druid 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Criminal record, Poor. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Delg Fallack, Male Dwarf Warlock 10
Medium (4'4") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 130 pp. Malachite (13 gp). Sard (80 gp). Tiger eye turquoise (13 gp). Rich purple corundum (1200 gp).


Social Check DCs


Habor Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black clothing when he does not wear armor. His brown hair is knotted and matted. His red eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting. Bonds: Nature, Religious, Rich. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Habor Tolerance, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 7 (-2)15 (+2)
Skills Medicine +0, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 150 gp. Smoky quartz (20 gp). Red spinel (140 gp). Eye agate (11 gp).


Social Check DCs


Lilith Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her white hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Eccentric and domineering, Lilith will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a desert tribe. She worked as a nervous Merchant and found it very stressful. She became a Merchant soon after.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Lilith Ennui, Female Tiefling Paladin 4
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs

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