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NPC Generator

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Advanced [show]


Bilbron Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue tunic with brown highlights, and long pastel pants that bunch up around his shoes. His silver hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. After a long history of fighting, Bilbron and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Bilbron Fiddlefen, Male Gnome Rogue 8
Small (3'2") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Abyssal, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 110 pp.


Social Check DCs


Bucklal Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor, and carries nunchakus. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Passionate. Bonds: Nature, Mentor, Criminal record. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Bucklal Honeypot, Male Halfling Warlock 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Alexandrite (800 gp). Zircon (40 gp).


Social Check DCs


Aerdeth Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His long brown hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Fortune-teller in town.

History: He got into the Fortune-teller business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Fortune-teller soon after.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to be a bowyer again

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aerdeth Caerdonel, Male Half-Elf Commoner 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp.


Social Check DCs


Suhnae Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly longswords and shortbows. His hair is short and brown. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Criminal record, Religious. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Suhnae Wasanthi, Male Elf Rogue 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Pink pearl (80 gp). Tiger eye turquoise (12 gp). Chalcedony (80 gp). 2 Thunderstones. 1 Smokesticks. 3 Antitoxin.


Social Check DCs


Huru Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of scythes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her violet eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Fisher, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Joker. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Huru Barton, Female Half-Orc Adept 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)6 (-2) 16 (+3)8 (-1)
Skills Insight +6, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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