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NPC Generator

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Advanced [show]


Ar-Karo Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Spice Merchant uniform. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: He was born in a small mountains village. A gifted student he started as a Cook, but he got bored and became a Spice Merchant. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: To be a Cook again; and wants to open a new tavern

Ideals: Joker. Flaws: Fearful. Bonds: Job, Attractive, Nature. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Ar-Karo Marlee, Male Half-Orc Adept 3
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Hourglass. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Ilde Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She has a slight overbite and is overall scrawny. She has a long silver ponytail with little hanging trinkets. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Ilde Broodfist, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an entirely yellow suit with tan socks and a vest with buckled shoes. Her hair, while still mostly silver, has prominent grey streaks. She has brown eyes and a yellow hat with a tan feather.

Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.

History: The child of eastern immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and she is content

Ideals: Athletic, Gifted. Flaws: Addict, Insomniac. Bonds: Immigrant. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Morris, Female Half-Elf Fighter 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Solid gold idol (900 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Koeth is combative with any and all who dare try his patience in the slightest.

History: Koeth was born in the west. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Justice, Persistence. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Koeth Koehlanna, Male Elf Ranger 11
Medium (5'1") Elf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Deception +3, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1100 gp. Hematite (13 gp). Zircon (60 gp). Malachite (13 gp). Amethyst (70 gp). Deep green spinel (70 gp). Red spinel (70 gp). Black pearl (1000 gp). Red garnet (70 gp).


Social Check DCs


Brottor Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His black hair is heavily combed to the left. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Brottor took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Courier job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Brottor Brawnanvil, Male Dwarf Rogue 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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