Bucklal Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. His eyes are gray.
Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments
History: Bucklal was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and money/treasure
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Rich, Nature, Family. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1100 pp. Jade (130 gp). Black pearl (1300 gp). Black opal (400 gp). Malachite (14 gp). Chrysoberyl (130 gp). Peridot (50 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp).
Alvyn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple blue robe with black stripes complete with hood. He wears his black hair up in a very large beehive style do. His eyes are hazel and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Alvyn hails from a village terrorized by orcs. In his 12th year, his parents were killed by a orcs raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Marshal like his father before him.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Job, Religious. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 127 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Elven, Halfling
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 900 pp. Hematite (5 gp). Chrysoberyl (70 gp). Hematite (5 gp). Moss agate (5 gp). 1 Medium magic item.
Arara Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. With wild red hair. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels kind of lost in life; and obtaining odd cultural elven artifacts is her passion
Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1500 sp.
Borun Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: The child of a Farmer, who enjoyed hunting, Borun was taken on many hunting expeditions. Through the years after Borun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Borun's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Ideals: Persistence. Flaws: Ugly, Secretive, Antagonistic. Bonds: Nature. Occupation: Bookbinder
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 76 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp. Freshwater pearl (7 gp). Black star sapphire (1300 gp). Pink pearl (60 gp). Iolite (60 gp). Black pearl (1200 gp). Red-brown spinel (60 gp). Golden yellow topaz (1200 gp). 1 Medium magic item.
Diesa Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She is physically well-built. Her blonde hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. She is able to make almost anything out of random pieces of junk.
History: She was always a brilliant, if unscrupulous mind. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 180 pp. Embroidered and bejeweled glove (3000 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (2300 gp). Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).
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