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Advanced [show]


Flask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his pastel robe and has his crossbow always slung over his shoulder. He has no fur. His hazel eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: Flask hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Flask was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Athletic. Flaws: Ugly, Greedy, Fearful. Bonds: Enemies. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Flask Of Dragons, Male Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bruz Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his golden hair in a flapper bob. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Bruz was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barkeep job and began his own company from there.

Motivation: He is greedy; and sabotage a competitor

Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Bruz Blankley, Male Half-Orc Adept 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Star rose quartz (20 gp).


Social Check DCs


Nella Axton, Female Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her chestnut hair has been sun bleached extensively. Her eyes are a pleasant hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She now owns her own business.

Motivation: Wants to open a new tavern; and her religion dominates her actions

Ideals: Impeccable, Entrepeneur. Bonds: Family, Job, Religious. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Nella Axton, Female Half-Orc Paladin 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Infernal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Baern Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His golden hair is heavily combed to the right. His eyes are gray.

Personality: He dislikes all the random violence that takes place in the south. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Baern Ironfist, Male Dwarf Expert 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright brown dresses and hats. Her fur is greying and her face has many wrinkles. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Spring is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Roofer business at a young age. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Fearful, Insane. Bonds: Job, Enemies. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Spring Grass, Female Tabaxi Fighter 6
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs

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