Merihim Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is braided into rings. His eyes are gold and beady.
Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Merihim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: He is greedy; and he loathes his own lifestyle
Flaws: Ugly, Shy, Depressed. Bonds: Rich, Military, Nature. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 9000 sp. 1 Minor magic item.
Elizabeth Royal, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a scythe on her belt. She wears a wide-brimmed hat to hide her balding. Her brown eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She now owns her own business.
Motivation: Expand her business.
Ideals: Fighting, Passionate. Bonds: Job, Rich. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Urshar Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'9". She is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. With wild auburn hair. She has a tattooed face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She invites people to come help in her community garden.
History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted martial powers by her dying sister.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Military. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp.
Mamnen Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He keeps his black hair in a pixie cut. This black eyed westerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Rich, Immigrant. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
Possessions: Brass mug with jade inlays (100 gp). 1 Average lock.
Ozyman Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy red suit. His brown hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Fortune-teller, who enjoyed hunting, Ozyman was taken on many hunting expeditions. He moved out north to avoid the crime he committed. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and he's in love
Bonds: Attractive, Job, Family, Nature, Criminal record, Has a crush. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Dwarven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item.
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