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Advanced [show]


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His black crest is greasy and uncared for. He has gold eyes and a black hat with a pastel feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has dedicated himself to building a better trade route.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Deception +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1900 gp. Jade (90 gp). Zircon (40 gp). Jade (90 gp). Sard (40 gp). Eye agate (11 gp). Black star sapphire (600 gp). Citrine (40 gp). Jet (90 gp).


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her clothes are grease stained in places. With wild white hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a Tanner, her father struggled to pay the bills. Mardnab was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Mardnab Sympony, Female Gnome Rogue 6
Small (3'0") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 19 (+4)15 (+2) 6 (-2)12 (+1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Golden yellow topaz (700 gp). Brown diamond (2000 gp). Malachite (15 gp).


Social Check DCs


Silgre Trowbridge, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her scythe ready. She wears her silver hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful wizard made her what she is. Silgre was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Silgre decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Mentor. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Silgre Trowbridge, Female Half-Orc Cleric 6
Medium (5'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 6000 sp. Deep green spinel (40 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Balimaar Adley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up. He has a tattooed face.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. Balimaar was born on a far southern plains where he grew up under the tutelage of his mother, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Justice. Bonds: Immigrant, Nature. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Balimaar Adley, Male Human Monk 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs


Nil Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a white shirt with thin black vertical stripes and brown pants. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Nil was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Bonds: Job, Immigrant, Attractive, Nature. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Nil Moreno, Male Half-Orc Sorcerer 4
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Iolite (80 gp).


Social Check DCs

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