Farideh Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She wears her red crest down. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised by priests from a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and to be a slave trader again
Flaws: Addict. Bonds: Job, Attractive, Religious, Mentor. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Uzza Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy black pantaloons and a green scarf. Her red hair is kept up in a ponytail inside a small hat. Her eyes are likewise gold.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.
History: She was raised in a plains tribe. Uzza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a long golden beard with little hanging trinkets. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1200 sp. 1 Half-Plate.
Gildmak Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tight fitting red shirt and pants. His auburn hair is styled in orderly dreadlocks. His blue unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Gardener like his mother before him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. Malachite (4 gp).
Uraim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Joker, Logical. Flaws: Mundane. Bonds: Poor, Attractive, Nature. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 41 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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