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Advanced [show]


Arumawann Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his scythe. His long blonde hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Arumawann Glittergem, Male Gnome Fighter 8
Small (3'6") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1300 gp. Violet garnet (1300 gp). Fiery yellow corundum (800 gp). Obsidian (9 gp). Bloodstone (20 gp).


Social Check DCs


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan pants and tee shirts. His silver hair is greasy and uncared for. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has worked as a Bounty Hunter like his mother before him.

Motivation: Further expansion of business; and money/treasure

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Senteq Tarkelby, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Golden pearl (60 gp). Red spinel (60 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Cask Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears pastel painted combat armor at almost all times. She has done her best to style her red fur to look like a famous performer. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Cask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Cask Paws, Female Tabaxi Cleric 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 220 gp.


Social Check DCs


Vicky Nibley, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Weaver does. She carries with her a set of shortbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. Her eyes are a pleasant green.

Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her childhood dream was to be a Scribe, but she was a colossal failure. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: Expand her business; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Joker, Philantrophist. Bonds: Job, Religious. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vicky Nibley, Female Human Warrior 6
Medium (5'4") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Barendd Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He became a Animal Trainer soon after.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Barendd Eversharp, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 60 gp. 1 Darkwood Shield.


Social Check DCs

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