Peren Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tight fitting tan shirt and pants, and sports empty pouches on his belt. He has wavy red hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 42 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp.
Portia Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears white leather gloves, a white jacket, and tight pants. She has shaved her head bald. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Philantrophist, Fighting. Bonds: Immigrant, Job, Criminal record. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 320 gp. 1 Masterwork Common Melee.
Gale Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is white and very short. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Gifted from a young age, Gale studied abroad. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now spends her time doing works of charity.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 4 (-3) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp.
Gerald Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears an entirely brown suit with red socks and a vest with buckled shoes. His hair is golden, silky, and of moderate length. His violet eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp. Gold dragon comb with red garnet eye (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item.
Yurgunn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her brown hair down. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Her spouse's relatives view her with great suspicion; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer, Family. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 69 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Giant, Terran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 320 pp. Freshwater pearl (5 gp). Deep blue spinel (1500 gp). Sard (30 gp). Iolite (30 gp). Red garnet (160 gp). Lapis lazuli (5 gp). Obsidian (5 gp). Tiger eye turquoise (5 gp). Black pearl (1500 gp). Amber (160 gp). 1 Minor magic item.
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