Akra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears a tight fitting black shirt and pants. Her clothes are grease stained in places. She wears her brass crest down. Her eyes are gold and she is always smoking a pipe.
Personality: She will rave to anyone who will listen. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.
Motivation: She wants revenge against illithids; and she is currently in port desperately looking for someone to get her out
Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Immigrant, Slave. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1000 gp. Malachite (10 gp). Rose (60 gp). Chrysoberyl (50 gp). Red-brown spinel (50 gp). Red spinel (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nyx Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. With bright silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Nyx was born with her mother's beautiful face. Through the years after Nyx was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nyx's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world.
Ideals: Athletic. Flaws: Insane, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 54 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Hadwisa Moreno, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her tied-back hair is blonde. Her brown eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is an amazing painter.
History: Gifted from a young age, Hadwisa studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Job. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 110 gp. Bloodstone (30 gp).
Modean Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Guard. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 9 years.
Motivation: Find a way to reverse the transformation of his brother; and to be a ploughman again
Flaws: Antagonistic, Insane, Ugly. Bonds: Criminal record, Job, Family. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 9)
Armor Class 9
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1200 gp. Golden yellow topaz (1200 gp). White pearl (140 gp). Moonstone (20 gp). Eye agate (11 gp).
Ar-Baruk Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Layabout. He is obsessed with finding treasure.
History: Born to a Bowyer, his father struggled to pay the bills. After coming to the age of reason, Ar-Baruk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 5 years.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Poor. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 4000 cp.
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