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NPC Generator

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Advanced [show]


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop fur cut. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Insane. Bonds: Immigrant, Job, Rich, Nature. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Druid 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs


Dynamic In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. His fur is brown, silky, and of moderate length. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Assassin and found it very stressful. He then took over the family business and is one of the better Assassin for hire.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Military, Job. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Dynamic In Shadow, Male Tabaxi Bard 8
Medium (5'7") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 6 (-2)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 110 pp.


Social Check DCs


Azaki Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His silver hair is heavily combed to the right. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Azaki embodies much of what other species detest in the Half-Elves. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Azaki and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Azaki Gentry, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Nature +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 20 pp.


Social Check DCs


Murgen Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is braided into rings. Her fierce green eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.

History: She was raised in a mountains tribe. Murgen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Murgen and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Murgen Lindsey, Female Half-Orc Cleric 7
Medium (4'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)11 (+0) 11 (+0)4 (-3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. She wears her silver hair up. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She is skeptical of what others tell her and is slow to trust.

History: Mardnab was raised in a hard working conservative environment. A gifted student she started as a Detective, but she got bored and became a Carpenter. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Flaws: Antagonistic, Shy. Bonds: Job, Adventurer, Religious. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Mardnab Loofollue, Female Gnome Ranger 5
Small (3'2") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 6 (-2)9 (-1)
Skills Animal Handling +1, History +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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