Fivin Firahel, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Military. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Gardain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His white hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly, Racist, Disease. Bonds: Family. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Draconic, Auran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 200 gp.
Bilbron Beren, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tan leather gloves, a tan jacket, and tight pants. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.
History: He was born in the west, but his parents moved at a very young age to the north. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has recently gotten a pet goose that steals things from people.
Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Halfling
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Marbas Grief, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is typically in his Carpenter uniform, he is not a threatening figure. His hair is blue and curly. He has a dull look in his gold eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Carpenter business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he seems to be bored by most things
Ideals: Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
Possessions: 3000 sp. Chrysoprase (40 gp). Banded agate (10 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.
Stannor Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His eyes are violet and catlike.
Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Fletcher in town.
History: Stannor was born in the north. At a young age he loved to build and create. He worked as a nervous Fletcher and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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