Dimble Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a long black beard with little hanging trinkets. His gray eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He has all his life been fascinated with dancing.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Shipwright for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic, Artistic. Bonds: Job, Rich, Slave. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6
Possessions: 2400 gp. Hematite (13 gp). White opal (1400 gp). Blue quartz (13 gp).
Seddit Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries warhammers. Her hair is white and very short. Her eyes, though not visible through her cowl, are white.
Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the north, but her parents moved at a very young age to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Attractive, Immigrant. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 5000 cp.
Silaqui Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She has a large violet mantle and cape that has been intricately interwoven into her tan robe. Her golden hair is singed and shortened. Her blue eyes are slightly larger than normal.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to travel the world and help people.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Hobart Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears very tight pants and wife beaters, though occasionally he sports a white coat. He is tall, broad shouldered and powerfully built. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small desert village. His mother was a soldier and died while he was still young. Hobart was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 13)
Armor Class 12
Hit Points 84 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 600 pp. 1 Minor magic item.
Ombul Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern man wears a fine chain shirt which he covers with white colored cloaks and clothing. He keeps his golden hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: Born in the south to a Dyer, Ombul learned a great deal about his father's area of expertise. After coming to the age of reason, Ombul took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 56 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Amber (70 gp). Violet garnet (600 gp). Black star sapphire (1600 gp). Chrysoberyl (70 gp). Obsidian (15 gp). Blue sapphire (1600 gp). Iolite (70 gp). Azurite (15 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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