Wobbles Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his father.
History: The child of a Gardener, who enjoyed hunting, Wobbles was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Retire the richest man in the south; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Darkwood Buckler.
Ûkbûk Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large chestnut tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Persistence. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Sarah Cornish, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown wide-brimmed hat and brown clothes, and is pretty ugly. She keeps her silver hair in a pixie cut. Her blue eyes have a joyful gleam in them most of the time.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved out west to avoid the crime she committed. She has worked as a Guard like her mother before her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to unite with her sister
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Poor, Job, Family. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp. Azurite (16 gp). Jade (50 gp). Tourmaline (50 gp). 1 Half-Plate.
Purson Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is braided into rings. His black eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Purson hails from a village terrorized by drow. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Bonds: Has a crush, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He wears his red hair down. His amber eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Assassin, Hunter learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To be a Ploughman again.
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
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