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Advanced [show]


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel cloak and cross-gartered violet stockings. He has no fur. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 6 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Actor

Voice: American accent

Attributes [hide]

Aura Running, Male Tabaxi Cleric 9
Medium (5'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Golden circlet with four aquamarines (3000 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in blue turtlenecks beneath a green coat with yellow slacks. He has shaved his head bald. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Logical. Bonds: Immigrant, Religious, Mentor. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Alvyn Loofollue, Male Gnome Warrior 14
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 121 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Perception +5, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Gnome, Terran, Celestial, Halfling
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled electrum ring (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with Stetson hat. He keeps his lavender fur in a pixie cut. His green eyes peer out from beneath his Stetson brown hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.

History: He got into the Tailor business at a young age. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Tailor for hire.

Motivation: He desires power and/or immortality; and regain custody of his son

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Cask On the Water, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Gomory Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a black and tan robe with the hood down. Her small hat is riddled with cuts and holes. Her silver eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gomory was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Adventurer, Job. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Gomory Judgment, Female Tiefling Sorcerer 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)20 (+5)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Celestial, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 400 gp.


Social Check DCs


Naivara Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman wears rags and sports a simple walking cane. Her auburn hair is kept up in a ponytail inside a top hat. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses divination through singing.

History: Born in the west to a Bellfounder, Naivara learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Optimist, Gifted. Bonds: Poor, Job, Slave. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Naivara Tiltathana, Female Elf Bard 8
Medium (4'9") Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Performance +3, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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