Warryn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is cut close to his head. He has amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Warryn hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and a deep hatred of illithids
Bonds: Immigrant, Attractive, Adventurer, Enemies. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Chalcedony (50 gp). Tiger eye turquoise (10 gp).
Seraphina Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern woman wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports brown long hair. Her eyes are brown and she is always smoking a pipe.
Personality: Seraphina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Nature. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Thea Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a white tunic with pastel highlights, and long blue pants that bunch up around her shoes. She has a hunchback. Her silver hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying brother.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and expand her business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: In love, Poor, Job. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
Sybil Brady, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. She is physically well-built. Her chestnut hair is unkempt and raggedy. Her violet eyes peer out from beneath her Stetson brown hat.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying brother.
Motivation: Someone believes her a fraud; and many gnolls want her driven away
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 100 gp. Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.
Nissa Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. She keeps her black hair in a pixie cut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, she is a well trained Fortune-teller. She is a very good compulsive liar and kleptomaniac.
History: Nissa was born with her mother's beautiful face. A gifted student she started as a Detective, but she got bored and became a Fortune-teller. She's since become an addict/alcoholic.
Motivation: To be a Detective again; and she'd like to take her coworkers down a peg
Flaws: Addict. Bonds: Job, Criminal record, Attractive. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 500 gp. Zircon (70 gp). Rose (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
