Mara Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is styled in orderly dreadlocks. Her ears are large.
Personality: A deeply religious woman she believes everything happens for a reason. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Religious. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Nim Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a black handlebar mustache and slicked back black hair. His eyes are gray and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. Nim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. 1 Small steel mirror.
Mordai Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insomniac, Insane, Shy. Bonds: Rich. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Just what you see.
Yurgunn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears brown leather gloves, a brown jacket, and tight pants. Her red hair is unkempt and raggedy. Her violet eyes lackadaisically let the world flow into them.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to loving parents in a slum to the east. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 111 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 19 (+4) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 2400 gp.
Stacee Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. With wild brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her necromantic abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is content; and she seems to be bored by most things
Ideals: Gifted, Justice. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 1000 gp. Lapis lazuli (5 gp). Azurite (5 gp).
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