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NPC Generator

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Advanced [show]


Nemeia Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'8" eastern woman, she wears a green shirt with thin red vertical stripes and black pants. She keeps her black hair in a flapper bob. She is baby faced.

Personality: She is extraordinarily eccentric. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: She is not mentally stable, and does not behave rationally; and she would like to get married and retire

Flaws: Insane, Shy. Bonds: Mentor, Family, Has a crush. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Nemeia Fortune, Female Tiefling Ranger 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 380 gp.


Social Check DCs


Patrick Clayton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He tends to wear a large brown jacket. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: Patrick was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Flaws: Hedonist, Shy, PTSD, Depressed. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Clayton, Male Human Barbarian 6
Medium (5'6") Human, True Neutral (CR 6)
Armor Class 8
Hit Points 69 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 60 pp. Aquamarine (200 gp). Alexandrite (200 gp).


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red painted combat armor at almost all times. He sports a flattop hair cut. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Sailor

Voice: French accent

Attributes [hide]

Bertram Sunmeadow, Male Halfling Warrior 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Carnelian (80 gp). Rich purple corundum (1400 gp).


Social Check DCs


Nordak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in brown turtlenecks beneath a black coat with grey slacks. His silver hair is singed and shortened. He has gray eyes and a brown hat with a black feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, his parents were killed by a illithids raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and he seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Enemies. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Nordak Fallack, Male Dwarf Rogue 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Donaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his father. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Donaar began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Enemies, Criminal record. Occupation: Knight

Voice: American accent

Attributes [hide]

Donaar Norixius, Male Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 55 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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