Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'1", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His blue crest is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Dazzazn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is skeptical of what others tell him and is slow to trust.
History: Dazzazn was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 800 gp.
Gale Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light brown in addition to tight pants. His beige fur is heavily combed to the right. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Barrister profession.
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Many goblins want him driven away; and he is greedy
Flaws: Ugly, Shy. Bonds: Job, Rich, Guardian, Enemies. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 4 (-3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Sweet In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman tends to wear a large brown jacket. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her beige fur is smooth and relatively long. She wears large thick round spectacles.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She believes the world needs to unite to get rid of illithids once and for all.
History: Born to a pair of adventurers, Sweet grew up listening to her father's many stories. She worked as a nervous Ruler and found it very stressful. She now owns her own business.
Motivation: To be a Herbalist again; and a deep hatred of illithids
Bonds: Rich, Enemies, Adventurer, Job. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Malachite (11 gp). Fire opal (1300 gp). Rose (30 gp). Emerald (1300 gp). Pink pearl (50 gp). Carnelian (30 gp). Aquamarine (300 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, pastel cloak. He wears a wide-brimmed hat to hide his balding. His ears are large.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Job, Poor, Nature. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.
Sun Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with yellow highlights, and long blue pants that bunch up around her shoes. She is portly but not overly obese. She has no fur. She tend to wears goggles to shield her eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a great chef.
History: Born in the west to a Doctor, Sun learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She loathes her own lifestyle; and sabotage a competitor
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Black pearl (300 gp). Zircon (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!