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Advanced [show]


Millicent Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a broad hat to cover her moderate length auburn hair. She wears a mask on her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Religious, Family. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Millicent Myerscough, Female Human Ranger 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Two Llamas Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown shirt with thin tan vertical stripes and blue pants, and sports empty pouches on her belt. Her brown fur is braided into rings. Her half smiles and green eyes are beguiling and draw you in.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Two Llamas grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She desires power and/or immortality; and to unite with her brother

Flaws: Fearful, Secretive. Bonds: Attractive, Family, Adventurer. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Two Llamas Of Ale, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)6 (-2) 16 (+3)14 (+2)
Skills Insight +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Urshar Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has a slight overbite and is overall scrawny. She wears her brown hair up. Her ears are large.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. Her father was a soldier and died while she was still young. Urshar was left her father's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Optimist, Logical. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Urshar Fireforge, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 gp. 7 Acid flasks.


Social Check DCs


Ruloth Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her scarlet crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to make almost anything out of random pieces of junk.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her youth she was a Performer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ruloth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic, PTSD. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Ruloth Linxakasendalor, Female Dragonborn Fighter 8
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 200 gp. Old masterpiece painting (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her chestnut hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of northern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Loopmottin's homeland. Loopmottin decided to take the middle way and become a bodyguard. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Forgetful, Impulsive. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Loopmottin Wildwander, Female Gnome Sorcerer 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 60000 cp. Lapis lazuli (15 gp). Chrysoprase (60 gp). Rose (60 gp). Rock crystal (60 gp).


Social Check DCs

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