Marastyr Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears skinny pants and wears a grey and tan robe with the hood down. She has slicked back golden hair. She is baby faced.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Marastyr took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Opinionated, Gifted, Fighting. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: Just what you see.
Crampernap Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Shipwright profession.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: To be a Shipwright again; and sabotage a competitor
Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item. 1 Minor magic item.
Habor Severity, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple green robe with red stripes complete with hood. He keeps his long purple hair kept up in a rat tail. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Habor was born on a far western forest where he grew up under the tutelage of his mother, an expert Cook. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 150 pp. White pearl (60 gp). Chrysoberyl (60 gp). Emerald (1400 gp). Deep blue spinel (1100 gp). Rhodochrosite (12 gp).
Surina Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Knight does. Her rusty crest is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of goblins once and for all.
History: Born in the south to a Knight, Surina learned a great deal about her mother's area of expertise. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Since then, she has sought to make the best of life.
Motivation: Further expansion of business; and expand her business
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 14)
Armor Class 9
Hit Points 97 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
Possessions: 3000 gp. Gold dragon comb with red garnet eye (300 gp). A small bag of saffron. (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Old masterpiece painting (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver ewer (50 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishte Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. She has done her best to style her brown hair to look like a famous performer. Her skin is flawless and her red eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the south. She enjoys reading and quiet.
History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She loathes her own lifestyle; and wants a kiss
Ideals: Pacifist, Logical. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp.
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